You’re plunged deep into the black, frigid waters. Your lungs scream for air. With your last bit of strength, you pull yourself ashore.
You're not alone. You don't know how the others survived. You don't know if you can trust them.
You have to rebuild. You have to learn ancient skills long since forgotten by humanity.
This island may be deserted, but with work, innovation and a little help, perhaps you can make it a home.
But to have a future, you’ll have to challenge the forces that caused the crash in the first place…
All you can do is hope that when THEY return, this time you’ll be ready.
What Is Aground?
Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.
With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.
We have a LOT planned between now and the full launch - from completing the story, to space travel, co-op multiplayer and more! Be a part of the journey and offer suggestions as we post monthly updates to improve the game! See our full roadmap here: https://steamcommunity.com/app/876650/discussions/0/1744469130471927220/
Feel free to post comments in our discussion threads
or join our Discord server
to chat with us!
Who are We?
We’re Fancy Fish Games
- a small indie team that has released 12 games, 5 commercially on Steam (including Aground), since 2012. We follow our passion, making games that catch our fancy - our games tend to be quirky, surprising or thought-provoking. You can read more about us and how we bring Aground to life in our developer interviews:
David Maletz - New Ground
Aaron Norell - Pixel Perfect
Chase Bethea - Sound Bytes
What can you do in Aground?
There’s a lot to do! Here’s a quick list:
- Mine Ores, Gems, and other Resources
- Build Structures
- Complete Quests
- Fight Enemies and Bosses
- Craft Tools
- Farm Crops
- Cook Foods
- Befriend NPCs (or not)
- Advance your Technology
- Discover Magic
- Ride Vehicles and Mounts
- Raise Dragons
- Capture Enemies
- Level up your Skills
- Go Fishing
- Explore Secrets