A Cheesy Game Steam Gift Global
A back-to-the-roots platformer that strives to be easy to understand, yet difficult to master. The game’s best features are its physics, level creator and of course – its endless supply of puns.
About A Cheesy Game
NEW LEVEL ADDED! TRY IT OUT - can be accessed by continuing from level one :)
What is this?
A Cheesy Game is a back-to-the-roots platformer that strives to be easy to understand, yet difficult to master. The game’s best features are its physics, game mechanics, level creator and of course – its endless supply of puns.
Although there are tools you need to use effectively to be successful, the true challenge lies in mastering the player character itself. From the internal playtests that I have violently forced my friends into, there is truly a difference between a new and experienced player, as a player who has mastered the game’s physics will finish levels considerably faster, collect more points and die less frequently.
What can you expect?
A delicious zesty story campaign and a fun, simple level creator. For the best experience, I would recommend playing through the campaign first as it introduces the game's mechanics, unlocks skins and delivers a hefty amount of dairy-based puns.
The campaign contains five challenging levels with fully-voiced cheesy characters hiding in their secret rooms. Find them all to form an army and defeat the mouse emperor's general or fail and watch your family get mercilessly forked!
The Level Creator is a tool capable of creating maniacal levels straight from Grandpappi's nightmares. Try it for yourself, save your creation and share it with other players through Steam Workshop!
If you decide to support the game, you're awesome! Every purchase, recommendation, bug report and review is greatly appreciated and truly makes a difference.
Who made this cheesy mess?
Hi! My name is Anthony and I am the sole creator of this incredibly cheesy game. The game is the result of my long and unhealthy love and obsession with video games and cheese.
This is the first ever project that I started in Unity way back in 2015. Since then I started many other projects but never got to finish them. Finally, this year, I have decided to come back to this little cheesy platformer and apply what I learned since abandoning it. The game undertook some massive changes and looks and most importantly feels very different – and better - to what it used to be. It is legenDAIRY!